Free Keys for Fortix 2 on Steam!

Well now; a very kind developer from Nemesys Games, has sent me a few steam keys to give away on my blog! These keys are for a copy of Fortix 2. Which works on Linux! So i am here to deliver them all to you! Now this is first come first serve, and i only have this many.

I hope you enjoy this fun little game!





Don’t forget to go give them a big thank you!

My thoughts about Humble Bundle.

What is it with these humble bundles that come out one after another that only support windows.. It is starting to piss me off. Why cant they make a slider on the payment page that says “Donate money to developers to make a linux / mac port”. You know how much money they would get?? enough to build a new AAA game im sure. Would be well enough to pay for a port. I def think this should be on their page.

For my situation, and possibly for many others…all my friends get these games, play the hell out of em, and get board by the time i get a linux version. That is if they even eventually get a Linux version of a game seen on Humble Bundle. Of course i could just stop complaining and shackle myself down to a Windoze OS..but that is a sign of weakness. We will win this battle..we just have to keep fighting.

Sorry..i am just venting.


Been So Busy!! Im sorry :(

So guys, i am still alive and around. I haven’t forgotten about you, or the blog. I have just picked up another job. So i have been currently working Mon-Fri… 6:30 AM – 3:00PM at my first job, and then 4:30PM – 8:30PM (Sometimes to Midnight). I hardly get a chance to get on my computer. I usually just go straight to bed cause i am so exhausted. I just wanted to let you know what has been going on with me. This second job is greatly helping me out. I went from not having any money after bills, to about 300 dollars a week as spending cash. Its been alot of hard work, but its worth it. I will try my best to post some more Linux Fix it’s when i can. For now, hang in there guys, and thank you so much for supporting my blog by linking it to other sites. The more people we can help the better!



How to make steam iconify after closing the window (ubuntu)

So i know there is a patch for this is the arch repositories, but nothing that i could find for Ubuntu. So i will show you what to add to your “steam” startscript in “/usr/bin”. This will allow you to iconify steam when you press the x button on the window to close it, instead of it just minimizing itself to your panel.

so we need to edit “steam” in “/usr/bin”

1.) sudo gedit /usr/bin/steam

2.) when you have it open, the first few lines should look like this.

#!/usr/bin/env bash
# This is the Steam script that typically resides in /usr/bin
# It will create the Steam bootstrap if necessary and then launch steam.

# Get the full name of this script
export STEAMSCRIPT=”$(cd “${0%/*}” && echo “$PWD”)/${0##*/}”

3.) in between the top comments and where it goes to “# Get the full name of this script”, i created another line and put it in there.

4.) I put in the following.

#make steam iconify after closing the window

5.) then i saved it.

So now when you start steam from your desktop icon, or menu, or terminal command, steam will open up, and when you press the [x] in the corner of the window, you will notice that it wont be on your panel, but you will still have the steam icon near your clock and other applets.

If you want things to go back to the way they were, simply just delete that line that i added, and save it. You should be back to normal the next time you start steam.

Hope this helps anyone who wondered the same.


Random Steam UI problems after Xorg updates.

Anyone else notice that after getting updates for xorg files from the “Edgers PPA”, causes Steams UI to have terrible glitches? It’s not on just one desktop environment, but so far from what i have tested, it is happening on LXDE, and Cinnamon. I try to search these things, but dont ever see anyone posting that they have this problem. I will get to the bottom of this!


EXAMPLE of a drop down menu.


Strike Suit Zero Steam Linux Beta.

So i am in the Linux beta for Strike Suit Zero on Steam. It has been rough, since alot of issues so far are bad resolution errors, and graphical glitches. I have been able to run the game on my Optimus laptop with slight graphical glitches, but well enough to actually play the game. If you are in the beta, and want to try the game out decently on a laptop with Optimus in Linux..i have made a bash script that will load the game via “primusrun”. It loads the game without steam having to be opened, but that just means you cant save your progress. So i suggest running the script with steam opened. Also note that you will get odd graphical glitches during cutscenes, and loading intros..the game will still work out pretty well. You will notice some white boxes during missions that are usually destination markers, and such. Also note, that the game loads up in fullscreen. On my laptop it loaded up into a decent i dont even bother messing with the resolution. Changing it will just cause problems. is the bash script i made.

Let me know how it works. Also dont forget that they have a forum as well, so you can read up and submit new bugs to help these guys make this game better!

Have fun!



Also!.. my name on the forum is MintyLinux.

My Thoughts on Unity Games on Linux.

Well im gonna rant about a few pro’s and con’s about what i feel towards the Unity Engine. I am glad they made the effort to bring it to Linux, and open up so many more devs to the option to supply us with a ton more games. It has encouraged alot of other developers who dont use Unity to create more native ports of games for Linux as well.

As for the performance of the engine…well i feel it is a bit sluggish, and doesn’t even compare to the source engine(which is 10x faster and 10x better looking). Ive noticed that it does not work well with fullscreen support most of the time. How it uses mono kind of bothers me. That project felt like it was going out the window soon.

As for my thoughts about the Developers who use the Unity 4.0. I have noticed that alot of developers who say that they are going to release their game on “Linux, Windows, and Mac”, decide to build their game around this Middleware that only seems to work on Windows and Mac. This causing them to have to work even more, and take longer to release the Linux version. Why they do this, just doesn’t make sense. I know they are in a rush to get their game out and working for Windows platform first. They always are..but wouldn’t it just make things easier to work on all three versions of the game so that they all work well at launch?

I dont know..but the way the Unity team described how easy it is to export to Linux…just sounds like a lie.

As for the steam greenlight community. It makes me wonder if alot of those devs are lying about making a native client for all three OS’s just to get their game onto steam. You try and ask a dev about a Linux version, and they just run around in circles and never give you a direct answer. They always say they are using the Unity engine, but they never release the Linux version of any of their demos. Only a few have, and i thank those devs for that.

So that pretty much clears up how i feel about it. I mean it has brought some good games to Linux, and i do enjoy them. I just wish most of the devs (not all), were smarter when it came to releasing their games with it.